weatherless...................54.47504% offense.......................40.85472% hyperoffense..................30.42311% sun...........................30.32449% balance.......................19.61477% rain..........................16.85255% multiweather.................. 7.11900% sunoffense.................... 7.01709% sand.......................... 4.94502% semistall..................... 4.66051% stall......................... 4.44688% rainoffense................... 3.70014% monotype...................... 3.16045% batonpass..................... 1.99595% trickroom..................... 1.62024% voltturn...................... 1.17581% sandstall..................... 0.79431% sunstall...................... 0.70983% hail.......................... 0.60973% choice........................ 0.50639% trapper....................... 0.46295% mononormal.................... 0.43821% monowater..................... 0.40169% tricksand..................... 0.39392% monosteel..................... 0.36308% dragmag....................... 0.34416% trickrain..................... 0.28673% monoflying.................... 0.26588% monopsychic................... 0.26328% sandoffense................... 0.25792% monodragon.................... 0.25275% monoghost..................... 0.24637% monograss..................... 0.21315% monofairy..................... 0.20834% monobug....................... 0.17887% monoground.................... 0.13670% tricksun...................... 0.12930% rainstall..................... 0.11121% monodark...................... 0.09368% monoice....................... 0.09009% tailwind...................... 0.08047% monofighting.................. 0.06521% monoelectric.................. 0.06281% hailoffense................... 0.06280% monofire...................... 0.05187% monorock...................... 0.03720% monopoison.................... 0.03334% swagplay...................... 0.01336% gravity....................... 0.01038% trickhail..................... 0.00382% hailstall..................... 0.00142% allweather.................... 0.00009% fear.......................... 0.00000% Stalliness (mean: -0.396) | -2.0|#### |################### -1.0|############################## |########################### 0.0|################### |############ +1.0|####### |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%