weatherless...................47.49921% sun...........................37.77624% offense.......................32.83518% hyperoffense..................27.51599% balance.......................24.71431% rain..........................13.99292% stall......................... 8.32484% sunoffense.................... 8.16126% sand.......................... 7.40007% multiweather.................. 6.73121% semistall..................... 6.60967% rainoffense................... 3.93790% sandstall..................... 2.20370% sunstall...................... 1.59337% batonpass..................... 1.47992% trickroom..................... 1.23537% monotype...................... 1.05655% tricksand..................... 0.87795% mononormal.................... 0.45199% voltturn...................... 0.40355% rainstall..................... 0.31721% dragmag....................... 0.27485% trickrain..................... 0.17138% sandoffense................... 0.16299% tricksun...................... 0.15784% hail.......................... 0.15551% choice........................ 0.14344% trapper....................... 0.11919% tailwind...................... 0.08767% monosteel..................... 0.08762% monowater..................... 0.07755% monobug....................... 0.07011% monoghost..................... 0.06192% monodragon.................... 0.06066% monoflying.................... 0.05398% monofairy..................... 0.05248% monoground.................... 0.04966% monodark...................... 0.02423% monopsychic................... 0.02308% monograss..................... 0.02080% monoelectric.................. 0.01911% monoice....................... 0.01883% monofighting.................. 0.01204% monorock...................... 0.01086% monopoison.................... 0.01061% hailoffense................... 0.01035% monofire...................... 0.00921% gravity....................... 0.00663% swagplay...................... 0.00468% trickhail..................... 0.00026% hailstall..................... 0.00001% allweather.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.178) | -2.0|###### |################# -1.0|############################## |######################## 0.0|####################### |################# +1.0|############ |###### +2.0|###### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.68%