weatherless...................88.39565% balance.......................38.06343% offense.......................31.30038% hyperoffense..................22.35758% voltturn......................11.92259% sand.......................... 8.04803% semistall..................... 5.18441% stall......................... 3.09418% hail.......................... 2.58995% trickroom..................... 1.77586% sun........................... 0.54288% trickhail..................... 0.52290% sunoffense.................... 0.47242% rain.......................... 0.42825% hailoffense................... 0.27054% monotype...................... 0.26088% dragmag....................... 0.15105% sandstall..................... 0.14587% mononormal.................... 0.10140% choice........................ 0.08614% rainoffense................... 0.05470% monoflying.................... 0.03743% monoice....................... 0.03479% monodark...................... 0.02276% monograss..................... 0.01782% monofire...................... 0.01740% monobug....................... 0.01475% monoghost..................... 0.00877% monosteel..................... 0.00794% sandoffense................... 0.00723% tricksun...................... 0.00598% multiweather.................. 0.00476% monowater..................... 0.00270% monopsychic................... 0.00178% tailwind...................... 0.00107% monoground.................... 0.00019% monoelectric.................. 0.00007% monodragon.................... 0.00007% monorock...................... 0.00002% monopoison.................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.150) -2.0|###### |#### -1.5|########################### |############## -1.0|############## |################## -0.5|################### |##################### 0.0|############################## |######################## +0.5|#################### |##################### +1.0|##################### |##### +1.5|#### |# +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.39%