weatherless...................82.36755% balance.......................38.43057% hyperoffense..................27.62806% offense.......................21.44285% sand..........................13.69187% voltturn......................12.70877% semistall..................... 7.17609% stall......................... 5.32243% hail.......................... 2.76980% trickroom..................... 1.08110% sun........................... 0.78749% sunoffense.................... 0.77589% rain.......................... 0.38373% trickhail..................... 0.33345% sandstall..................... 0.22924% hailoffense................... 0.18649% dragmag....................... 0.05266% monotype...................... 0.04036% mononormal.................... 0.01344% monoice....................... 0.00708% monograss..................... 0.00561% rainoffense................... 0.00528% monoflying.................... 0.00492% choice........................ 0.00440% monodark...................... 0.00421% monosteel..................... 0.00200% monobug....................... 0.00149% sandoffense................... 0.00143% monofire...................... 0.00128% monoghost..................... 0.00110% tricksun...................... 0.00081% multiweather.................. 0.00045% monopsychic................... 0.00006% tailwind...................... 0.00006% monowater..................... 0.00006% monodragon.................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.110) -2.0|########## |### -1.5|############################## |############# -1.0|########### |########## -0.5|########## |########### 0.0|################### |############# +0.5|########### |###################### +1.0|###################### |########## +1.5|## |## +2.0|### |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%