weatherless...................94.17445% offense.......................46.25401% balance.......................36.12293% hyperoffense..................13.07349% semistall..................... 3.45140% voltturn...................... 3.35204% hail.......................... 2.06561% rain.......................... 1.62809% monotype...................... 1.38753% sand.......................... 1.33698% choice........................ 1.18707% trickroom..................... 1.16093% stall......................... 1.09817% sun........................... 0.85065% monoelectric.................. 0.31725% hailoffense................... 0.26844% monowater..................... 0.19000% sandstall..................... 0.14294% monobug....................... 0.14119% monoice....................... 0.13248% rainoffense................... 0.12202% monopoison.................... 0.11853% monoghost..................... 0.11156% tailwind...................... 0.08890% mononormal.................... 0.08367% monorock...................... 0.06624% sunoffense.................... 0.05927% multiweather.................. 0.05578% monoflying.................... 0.05578% rainstall..................... 0.05578% monopsychic................... 0.05229% monograss..................... 0.05055% trickhail..................... 0.05055% tricksand..................... 0.04881% sunstall...................... 0.04532% monodragon.................... 0.02963% sandoffense................... 0.02440% monofairy..................... 0.02440% monodark...................... 0.02266% gravity....................... 0.02092% monofighting.................. 0.01569% hailstall..................... 0.01395% monofire...................... 0.01220% monosteel..................... 0.00872% trickrain..................... 0.00349% monoground.................... 0.00349% tricksun...................... 0.00174% Stalliness (mean: -0.166) |### -1.5|###### |############ -1.0|################## |##################### -0.5|######################## |############################## 0.0|############################# |############################ +0.5|#################### |############### +1.0|####### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%