weatherless...................74.13729% offense.......................39.59230% balance.......................37.14154% hyperoffense..................15.23417% voltturn......................13.94346% sand..........................11.14590% rain.......................... 7.95088% semistall..................... 4.42747% hail.......................... 4.30614% choice........................ 3.68239% stall......................... 3.60453% sun........................... 3.19782% monotype...................... 1.47241% trickroom..................... 1.09832% sandstall..................... 0.93069% hailoffense................... 0.74674% multiweather.................. 0.71054% rainoffense................... 0.64364% sandoffense................... 0.46234% sunoffense.................... 0.46184% gravity....................... 0.36386% monoelectric.................. 0.24891% dragmag....................... 0.23871% monobug....................... 0.21672% monowater..................... 0.18602% monodragon.................... 0.17433% monoghost..................... 0.10692% monosteel..................... 0.09560% tricksun...................... 0.08258% monoice....................... 0.07823% monopoison.................... 0.07002% monopsychic................... 0.06614% monofire...................... 0.04914% mononormal.................... 0.04674% tailwind...................... 0.04270% monofighting.................. 0.03789% monoflying.................... 0.03437% monodark...................... 0.03307% monorock...................... 0.03031% monofairy..................... 0.02764% tricksand..................... 0.02391% rainstall..................... 0.02324% monograss..................... 0.02228% trapper....................... 0.01828% trickrain..................... 0.01239% trickhail..................... 0.00947% monoground.................... 0.00947% hailstall..................... 0.00943% allweather.................... 0.00463% sunstall...................... 0.00271% Stalliness (mean: -0.103) -2.0|### |######### -1.0|################# |########################### 0.0|############################## |######################### +1.0|########### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%