weatherless...................75.30736% balance.......................44.52650% offense.......................36.00580% voltturn......................17.19977% hyperoffense..................12.98919% sand..........................11.13540% choice........................ 6.36878% rain.......................... 6.22351% sun........................... 4.21880% stall......................... 4.12233% hail.......................... 3.53856% semistall..................... 2.35618% sandstall..................... 1.89107% gravity....................... 1.66222% trickroom..................... 0.98698% hailoffense................... 0.85969% rainoffense................... 0.66971% sunoffense.................... 0.49233% multiweather.................. 0.42363% monotype...................... 0.29819% dragmag....................... 0.21448% monobug....................... 0.20800% tricksun...................... 0.19455% sandoffense................... 0.13811% monoice....................... 0.05395% tricksand..................... 0.01931% monowater..................... 0.01639% monodragon.................... 0.01007% tailwind...................... 0.00626% monopsychic................... 0.00414% monoelectric.................. 0.00280% monodark...................... 0.00193% trapper....................... 0.00088% monopoison.................... 0.00070% monosteel..................... 0.00041% trickrain..................... 0.00036% monoflying.................... 0.00006% monofire...................... 0.00003% monorock...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.032) -2.0|## |######## -1.0|######### |####################### 0.0|############################## |############################ +1.0|####### |# +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.89%