weatherless...................66.31614% offense.......................47.34955% balance.......................33.84876% sand..........................19.21275% hyperoffense..................11.36179% rain.......................... 9.56694% voltturn...................... 6.67033% hail.......................... 5.21486% semistall..................... 4.31624% trickroom..................... 3.24076% stall......................... 3.12366% monotype...................... 2.22743% sandstall..................... 1.42441% multiweather.................. 1.22126% sun........................... 1.00139% dragmag....................... 0.90340% rainoffense................... 0.88906% monoice....................... 0.81736% hailoffense................... 0.72415% monowater..................... 0.55925% choice........................ 0.54013% sandoffense................... 0.31069% tricksand..................... 0.16491% monofighting.................. 0.16013% monobug....................... 0.10277% mononormal.................... 0.10038% monoghost..................... 0.08604% sunoffense.................... 0.08604% monofairy..................... 0.07887% gravity....................... 0.07648% monodragon.................... 0.06214% monopoison.................... 0.05736% monoflying.................... 0.05258% monosteel..................... 0.05019% monoelectric.................. 0.04780% monograss..................... 0.04063% monoground.................... 0.03824% rainstall..................... 0.03824% monodark...................... 0.03585% monopsychic................... 0.02390% monorock...................... 0.02390% hailstall..................... 0.02390% monofire...................... 0.02390% tailwind...................... 0.02151% trickrain..................... 0.02151% trapper....................... 0.01195% trickhail..................... 0.00956% sunstall...................... 0.00717% allweather.................... 0.00478% tricksun...................... 0.00239% Stalliness (mean: -0.103) |### -1.5|###### |######### -1.0|############# |#################### -0.5|####################### |############################## 0.0|########################### |####################### +0.5|################# |############# +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%