weatherless...................65.58911% offense.......................46.35874% balance.......................34.39261% sand..........................19.72597% hyperoffense..................10.96190% rain.......................... 9.70748% voltturn...................... 7.26357% hail.......................... 5.32532% semistall..................... 4.50208% stall......................... 3.78467% trickroom..................... 3.66395% monotype...................... 1.85134% sandstall..................... 1.70247% multiweather.................. 1.15462% dragmag....................... 1.02984% rainoffense................... 0.97754% sun........................... 0.87320% monoice....................... 0.72223% hailoffense................... 0.68024% choice........................ 0.58039% monowater..................... 0.47583% sandoffense................... 0.29611% tricksand..................... 0.17463% monofighting.................. 0.14207% monoghost..................... 0.09624% gravity....................... 0.07953% sunoffense.................... 0.07805% monobug....................... 0.07407% monopoison.................... 0.04841% mononormal.................... 0.04683% monosteel..................... 0.04427% monoelectric.................. 0.04236% monodragon.................... 0.04074% monofairy..................... 0.03996% rainstall..................... 0.03497% monoground.................... 0.03261% monodark...................... 0.02904% trickrain..................... 0.02899% monoflying.................... 0.02796% monograss..................... 0.02482% monopsychic................... 0.02042% hailstall..................... 0.01758% monorock...................... 0.01489% tailwind...................... 0.01321% monofire...................... 0.01180% trickhail..................... 0.00827% sunstall...................... 0.00733% trapper....................... 0.00670% allweather.................... 0.00384% tricksun...................... 0.00167% Stalliness (mean: -0.075) |### -1.5|###### |######### -1.0|############ |##################### -0.5|######################## |############################## 0.0|############################ |####################### +0.5|################## |############## +1.0|####### |#### +1.5|## |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%