weatherless...................64.33057% offense.......................37.44837% balance.......................36.55626% sand..........................24.75871% stall.........................14.87143% sandstall..................... 9.41800% voltturn...................... 7.31413% rain.......................... 6.69641% semistall..................... 5.82555% hyperoffense.................. 5.29839% hail.......................... 4.34781% trickroom..................... 1.71516% choice........................ 1.23680% rainoffense................... 1.16560% dragmag....................... 1.04104% monotype...................... 0.49226% monoice....................... 0.41157% multiweather.................. 0.27031% sun........................... 0.13765% monoghost..................... 0.06966% trickrain..................... 0.05988% hailoffense................... 0.05190% sandoffense................... 0.05102% gravity....................... 0.03243% tricksand..................... 0.00660% monowater..................... 0.00530% monofairy..................... 0.00284% monopsychic................... 0.00185% mononormal.................... 0.00144% monofighting.................. 0.00100% monosteel..................... 0.00095% hailstall..................... 0.00032% monoground.................... 0.00021% monopoison.................... 0.00015% monoelectric.................. 0.00013% sunoffense.................... 0.00004% monobug....................... 0.00001% monorock...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.319) |# -1.5|## |#### -1.0|####### |################## -0.5|########################### |################# 0.0|################## |#################### +0.5|############################## |############### +1.0|#### |######## +1.5|# |##### +2.0|####### |###### +2.5|########## more negative = more offensive, more positive = more stall one # = 0.49%