weatherless...................83.06452% hyperoffense..................39.91935% offense.......................30.64516% balance.......................27.41935% voltturn......................12.09677% sand..........................10.48387% trickroom..................... 5.24194% rain.......................... 4.03226% sun........................... 2.41935% sunoffense.................... 2.01613% stall......................... 1.61290% hail.......................... 1.61290% multiweather.................. 1.61290% sandoffense................... 1.20968% choice........................ 0.40323% rainoffense................... 0.40323% semistall..................... 0.40323% tricksun...................... 0.40323% sandstall..................... 0.40323% Stalliness (mean: -0.630) -2.5|## | -2.0|############################## |#################### -1.5|############### |#################### -1.0|############### |###################### -0.5|######################### |############ 0.0|################# |######################### +0.5|########################## |######## +1.0|####### | +1.5| |### +2.0| more negative = more offensive, more positive = more stall one # = 0.40%