weatherless...................82.93270% hyperoffense..................40.97154% offense.......................31.27418% balance.......................24.85517% voltturn......................13.36479% sand.......................... 9.87441% rain.......................... 3.79953% trickroom..................... 3.73708% sun........................... 3.39336% sunoffense.................... 2.73695% stall......................... 2.22308% sandoffense................... 0.73190% sandstall..................... 0.67732% semistall..................... 0.67603% tricksun...................... 0.65641% hail.......................... 0.61159% multiweather.................. 0.61159% choice........................ 0.42544% rainoffense................... 0.33291% Stalliness (mean: -0.659) -2.5|# | -2.0|############################## |############# -1.5|######### |############### -1.0|########## |################ -0.5|##################### |######### 0.0|############# |############ +0.5|##################### |###### +1.0|#### | +1.5| |### +2.0| more negative = more offensive, more positive = more stall one # = 0.54%