weatherless...................90.66820% offense.......................43.83430% balance.......................33.32016% hyperoffense..................16.20307% voltturn...................... 6.58137% semistall..................... 4.51736% sun........................... 3.61413% rain.......................... 3.22001% trickroom..................... 2.32516% stall......................... 2.12511% hail.......................... 1.60162% monotype...................... 1.04698% sand.......................... 0.99068% choice........................ 0.79901% sunoffense.................... 0.58459% rainoffense................... 0.31146% hailoffense................... 0.21443% monoice....................... 0.20125% monofire...................... 0.17370% mononormal.................... 0.16292% monowater..................... 0.11021% multiweather.................. 0.08865% sandstall..................... 0.06948% tricksun...................... 0.06828% sandoffense................... 0.06109% rainstall..................... 0.06109% monofairy..................... 0.05870% gravity....................... 0.05271% monoghost..................... 0.05151% monobug....................... 0.05031% monofighting.................. 0.05031% monopsychic................... 0.04911% tailwind...................... 0.04193% monopoison.................... 0.03594% monosteel..................... 0.03234% hailstall..................... 0.03115% dragmag....................... 0.02755% monodragon.................... 0.02396% monoelectric.................. 0.02396% monorock...................... 0.02276% monoflying.................... 0.02036% monograss..................... 0.01677% monoground.................... 0.01677% monodark...................... 0.01318% tricksand..................... 0.00839% trapper....................... 0.00359% sunstall...................... 0.00240% trickrain..................... 0.00120% Stalliness (mean: -0.179) -2.0|### |##### -1.5|####### |############# -1.0|############## |################## -0.5|######################### |############################# 0.0|############################## |####################### +0.5|################### |############# +1.0|######## |#### +1.5|## |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%