weatherless...................90.58730% offense.......................42.58139% balance.......................33.82897% hyperoffense..................16.30691% voltturn...................... 6.98932% semistall..................... 4.80041% sun........................... 3.70093% rain.......................... 3.14646% stall......................... 2.48232% trickroom..................... 2.27895% hail.......................... 1.55091% sand.......................... 1.07523% monotype...................... 0.89950% choice........................ 0.81182% sunoffense.................... 0.54856% rainoffense................... 0.32316% monofire...................... 0.21621% hailoffense................... 0.20707% monoice....................... 0.15327% mononormal.................... 0.13327% monowater..................... 0.10512% tricksun...................... 0.07501% sandstall..................... 0.07480% monofighting.................. 0.06890% rainstall..................... 0.06360% multiweather.................. 0.05988% monofairy..................... 0.04570% gravity....................... 0.04354% sandoffense................... 0.04190% monoghost..................... 0.03290% monobug....................... 0.02948% monopsychic................... 0.02750% tailwind...................... 0.02695% monopoison.................... 0.02689% dragmag....................... 0.02233% monosteel..................... 0.01972% hailstall..................... 0.01878% monoelectric.................. 0.01590% monodragon.................... 0.01339% monorock...................... 0.01329% monoflying.................... 0.01210% monodark...................... 0.00850% monograss..................... 0.00838% monoground.................... 0.00649% tricksand..................... 0.00638% trapper....................... 0.00176% sunstall...................... 0.00164% trickrain..................... 0.00082% Stalliness (mean: -0.157) -2.0|### |##### -1.5|####### |############# -1.0|############# |################# -0.5|######################## |############################ 0.0|############################## |####################### +0.5|#################### |############## +1.0|######## |#### +1.5|### |## +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%