weatherless...................59.81576% offense.......................38.11944% sand..........................32.68742% balance.......................31.54384% hyperoffense..................21.75985% semistall..................... 5.78145% rain.......................... 5.24142% voltturn...................... 4.89199% sandoffense................... 4.66963% stall......................... 2.79543% monotype...................... 1.96950% hail.......................... 1.87421% sandstall..................... 1.36595% sun........................... 1.17535% choice........................ 1.17535% trickroom..................... 0.82592% multiweather.................. 0.79416% monofighting.................. 0.73062% rainoffense................... 0.47649% monopoison.................... 0.44473% monobug....................... 0.31766% hailoffense................... 0.25413% monoghost..................... 0.12706% monoflying.................... 0.12706% monowater..................... 0.09530% tricksun...................... 0.09530% dragmag....................... 0.06353% monodark...................... 0.06353% monofire...................... 0.06353% tailwind...................... 0.03177% sunoffense.................... 0.03177% monosteel..................... 0.03177% monofairy..................... 0.03177% tricksand..................... 0.03177% monoelectric.................. 0.03177% mononormal.................... 0.03177% Stalliness (mean: -0.216) -2.0|#### |##### -1.5|####################### |################ -1.0|#################### |#################### -0.5|############################## |############################ 0.0|############################## |######################### +0.5|########################## |################## +1.0|##### |####### +1.5|####### |### +2.0|#### more negative = more offensive, more positive = more stall one # = 0.37%