weatherless...................63.16120% offense.......................45.48654% balance.......................24.16121% hyperoffense..................23.59245% rain..........................21.91735% sun...........................12.35088% sand.......................... 4.70998% semistall..................... 4.39268% multiweather.................. 4.19864% rainoffense................... 3.54127% voltturn...................... 3.04329% monotype...................... 3.04280% stall......................... 2.36712% hail.......................... 2.20228% sunoffense.................... 1.90181% choice........................ 1.32958% trickroom..................... 1.23949% sandoffense................... 0.64301% monoice....................... 0.45887% monodragon.................... 0.42174% trickrain..................... 0.40788% hailoffense................... 0.37670% sandstall..................... 0.33908% monoghost..................... 0.29601% monopsychic................... 0.28958% monofighting.................. 0.28710% monowater..................... 0.26235% monosteel..................... 0.23562% monobug....................... 0.21186% monodark...................... 0.15246% monofairy..................... 0.13167% monofire...................... 0.12920% monoflying.................... 0.12870% monoelectric.................. 0.12326% tailwind...................... 0.12029% rainstall..................... 0.10148% monograss..................... 0.09851% monorock...................... 0.09603% monoground.................... 0.09257% tricksun...................... 0.08762% sunstall...................... 0.08366% mononormal.................... 0.08316% monopoison.................... 0.08118% dragmag....................... 0.07673% tricksand..................... 0.02921% allweather.................... 0.02030% gravity....................... 0.00842% trickhail..................... 0.00693% trapper....................... 0.00594% hailstall..................... 0.00347% Stalliness (mean: -0.346) | -2.0|### |############## -1.0|########################### |############################## 0.0|######################## |############### +1.0|######## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.79%