weatherless...................51.75259% offense.......................34.39408% rain..........................31.95036% balance.......................29.37648% hyperoffense..................26.16869% sun...........................17.60398% semistall..................... 6.92480% multiweather.................. 5.39861% rainoffense................... 5.34766% sand.......................... 3.70630% sunoffense.................... 3.46853% stall......................... 3.13595% voltturn...................... 2.53393% trickroom..................... 2.03068% trickrain..................... 1.24011% sandstall..................... 0.78938% choice........................ 0.68018% monotype...................... 0.67943% sandoffense................... 0.64777% hail.......................... 0.41199% rainstall..................... 0.22679% sunstall...................... 0.17871% monoghost..................... 0.11272% monosteel..................... 0.10385% monodragon.................... 0.10207% tailwind...................... 0.09211% monoground.................... 0.08441% tricksun...................... 0.06245% monofighting.................. 0.05504% dragmag....................... 0.05258% hailoffense................... 0.04744% monowater..................... 0.04635% monoelectric.................. 0.04305% monodark...................... 0.04220% monoice....................... 0.03310% tricksand..................... 0.02912% gravity....................... 0.02688% monopoison.................... 0.01737% monofire...................... 0.01033% monobug....................... 0.00929% monofairy..................... 0.00865% allweather.................... 0.00688% monorock...................... 0.00548% monopsychic................... 0.00434% monoflying.................... 0.00399% mononormal.................... 0.00216% monograss..................... 0.00120% hailstall..................... 0.00054% trickhail..................... 0.00013% trapper....................... 0.00000% Stalliness (mean: -0.244) | -2.0|##### |#################### -1.0|############################## |######################### 0.0|########################## |######################### +1.0|############### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.65%