weatherless...................53.01173% balance.......................33.53236% rain..........................29.70587% hyperoffense..................27.05494% offense.......................25.66466% sun...........................18.47461% semistall..................... 9.24246% multiweather.................. 5.05392% stall......................... 4.50558% rainoffense................... 4.21949% sand.......................... 3.80044% sunoffense.................... 3.66749% voltturn...................... 2.97397% trickroom..................... 2.34893% trickrain..................... 1.82314% sandstall..................... 1.29791% choice........................ 0.41694% rainstall..................... 0.29618% sunstall...................... 0.23151% monotype...................... 0.16824% sandoffense................... 0.09490% hail.......................... 0.06343% monodark...................... 0.05193% tricksun...................... 0.03697% dragmag....................... 0.03528% monoghost..................... 0.03471% monosteel..................... 0.02651% monowater..................... 0.02333% tailwind...................... 0.02313% gravity....................... 0.01766% monofighting.................. 0.00957% monodragon.................... 0.00712% hailoffense................... 0.00658% monoice....................... 0.00351% tricksand..................... 0.00251% monoground.................... 0.00249% monopoison.................... 0.00242% monorock...................... 0.00185% monofire...................... 0.00181% monoflying.................... 0.00168% monoelectric.................. 0.00099% allweather.................... 0.00064% monobug....................... 0.00036% monofairy..................... 0.00035% monopsychic................... 0.00019% mononormal.................... 0.00016% monograss..................... 0.00003% hailstall..................... 0.00001% trickhail..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.131) | -2.0|####### |####################### -1.0|################### |################### 0.0|#################### |############################## +1.0|################## |####### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.68%