weatherless...................88.50720% offense.......................44.21513% balance.......................32.07441% hyperoffense..................16.61649% sun........................... 6.72856% voltturn...................... 6.04947% semistall..................... 4.39154% stall......................... 2.70243% rain.......................... 2.51277% trickroom..................... 2.33106% sand.......................... 1.27462% hail.......................... 1.09092% monotype...................... 1.03190% sunoffense.................... 0.96492% choice........................ 0.65919% tricksun...................... 0.36939% monowater..................... 0.27654% rainoffense................... 0.24803% monosteel..................... 0.12468% hailoffense................... 0.11606% multiweather.................. 0.10213% sandoffense................... 0.08489% monobug....................... 0.08157% monopoison.................... 0.07693% monodragon.................... 0.06831% monopsychic................... 0.06764% monoghost..................... 0.06499% mononormal.................... 0.06366% monoground.................... 0.05173% sandstall..................... 0.04974% dragmag....................... 0.04709% monofighting.................. 0.04045% monodark...................... 0.03979% monoflying.................... 0.03979% monofairy..................... 0.03382% monoice....................... 0.03183% rainstall..................... 0.03183% sunstall...................... 0.03117% monoelectric.................. 0.02719% tailwind...................... 0.02454% monograss..................... 0.02387% monorock...................... 0.01923% monofire...................... 0.01592% gravity....................... 0.01326% tricksand..................... 0.01061% trapper....................... 0.00796% hailstall..................... 0.00531% trickrain..................... 0.00398% Stalliness (mean: -0.199) -2.0|#### |######### -1.0|################### |########################### 0.0|############################## |################### +1.0|######## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.82%