weatherless...................88.74255% offense.......................42.94695% balance.......................32.38386% hyperoffense..................17.16525% voltturn...................... 6.96847% sun........................... 6.86898% semistall..................... 4.55211% stall......................... 2.95184% trickroom..................... 2.38002% rain.......................... 2.27492% sand.......................... 1.13649% hail.......................... 1.06751% sunoffense.................... 1.02649% monotype...................... 0.66242% choice........................ 0.62288% tricksun...................... 0.43079% rainoffense................... 0.23880% monowater..................... 0.16072% hailoffense................... 0.12287% multiweather.................. 0.08079% sandoffense................... 0.06641% monosteel..................... 0.06507% dragmag....................... 0.05397% monopoison.................... 0.05320% monodragon.................... 0.04998% monoghost..................... 0.04767% monobug....................... 0.04749% mononormal.................... 0.04026% monopsychic................... 0.03804% rainstall..................... 0.03347% sandstall..................... 0.03161% monoflying.................... 0.03151% monoground.................... 0.03112% monofighting.................. 0.02955% monodark...................... 0.02747% sunstall...................... 0.02704% monofairy..................... 0.02326% monoice....................... 0.02088% tailwind...................... 0.02030% monoelectric.................. 0.01928% gravity....................... 0.01712% monograss..................... 0.01625% monofire...................... 0.01250% tricksand..................... 0.00978% monorock...................... 0.00953% trapper....................... 0.00487% trickrain..................... 0.00380% hailstall..................... 0.00125% Stalliness (mean: -0.193) -2.0|#### |######### -1.0|################## |########################### 0.0|############################## |################### +1.0|######## |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.81%