weatherless...................89.45070% balance.......................36.08230% offense.......................36.06516% hyperoffense..................18.54896% voltturn...................... 9.85178% sun........................... 6.51258% semistall..................... 5.54151% stall......................... 3.76207% trickroom..................... 3.05759% rain.......................... 2.45036% hail.......................... 1.17906% sunoffense.................... 0.92512% tricksun...................... 0.64464% sand.......................... 0.42403% choice........................ 0.41540% rainstall..................... 0.10740% hailoffense................... 0.10260% monotype...................... 0.09474% rainoffense................... 0.06775% sandstall..................... 0.02859% monowater..................... 0.02437% gravity....................... 0.02427% dragmag....................... 0.02146% monoflying.................... 0.01849% sandoffense................... 0.01557% multiweather.................. 0.01520% monofighting.................. 0.01415% monoghost..................... 0.01182% monobug....................... 0.00763% monosteel..................... 0.00708% monoground.................... 0.00445% monodark...................... 0.00239% monopsychic................... 0.00223% tricksand..................... 0.00200% monodragon.................... 0.00177% sunstall...................... 0.00150% monopoison.................... 0.00126% mononormal.................... 0.00078% tailwind...................... 0.00056% trapper....................... 0.00036% monograss..................... 0.00015% monoice....................... 0.00007% monofire...................... 0.00002% monorock...................... 0.00002% monofairy..................... 0.00001% monoelectric.................. 0.00001% hailstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.148) -2.0|######## |########### -1.0|############ |######################### 0.0|############################## |####################### +1.0|########### |#### +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.78%