weatherless...................87.21993% offense.......................40.83693% balance.......................38.40048% hyperoffense..................11.08209% hail..........................10.08741% voltturn...................... 7.82679% semistall..................... 5.94293% stall......................... 3.73757% monotype...................... 3.40098% choice........................ 1.88888% sun........................... 1.70803% trickroom..................... 1.57741% hailoffense................... 0.73847% rain.......................... 0.56767% monobug....................... 0.56264% sand.......................... 0.50236% monorock...................... 0.37677% monowater..................... 0.33156% sunoffense.................... 0.32653% mononormal.................... 0.30644% trickhail..................... 0.29639% monofairy..................... 0.29137% gravity....................... 0.27630% monoice....................... 0.27127% monodark...................... 0.19592% monoelectric.................. 0.18085% dragmag....................... 0.15573% monoflying.................... 0.15573% monodragon.................... 0.15071% rainoffense................... 0.13564% monograss..................... 0.13564% monopsychic................... 0.12559% monofire...................... 0.12559% hailstall..................... 0.12057% monoground.................... 0.11052% monosteel..................... 0.10550% monopoison.................... 0.09042% sandstall..................... 0.09042% monofighting.................. 0.08038% monoghost..................... 0.06028% multiweather.................. 0.05526% tailwind...................... 0.02512% tricksand..................... 0.01507% sandoffense................... 0.01005% allweather.................... 0.01005% Stalliness (mean: 0.003) -2.0|# |## -1.5|##### |####### -1.0|############## |############## -0.5|#################### |############################## 0.0|############################## |######################### +0.5|################# |############## +1.0|########### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%