weatherless...................89.93964% offense.......................41.79057% balance.......................37.76644% voltturn......................13.16188% hail.......................... 8.92120% stall......................... 7.88745% semistall..................... 7.75148% hyperoffense.................. 4.80405% trickroom..................... 1.90185% sand.......................... 0.83636% monotype...................... 0.56666% trickhail..................... 0.39148% choice........................ 0.30239% sun........................... 0.21660% gravity....................... 0.19396% monodragon.................... 0.09787% monodark...................... 0.09359% sunoffense.................... 0.08873% rain.......................... 0.08619% dragmag....................... 0.08166% monofire...................... 0.07879% hailoffense................... 0.07100% rainoffense................... 0.06467% monobug....................... 0.05611% tricksand..................... 0.05418% monoflying.................... 0.04971% monofighting.................. 0.04365% tailwind...................... 0.03937% hailstall..................... 0.03652% monofairy..................... 0.03429% monoground.................... 0.03118% monorock...................... 0.01667% monoelectric.................. 0.01528% monowater..................... 0.01316% monosteel..................... 0.00990% monograss..................... 0.00984% monoice....................... 0.00944% monopsychic................... 0.00832% sandstall..................... 0.00081% sandoffense................... 0.00023% mononormal.................... 0.00001% monopoison.................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.240) -2.0| |# -1.5|## |## -1.0|###### |######### -0.5|################## |############################## 0.0|########################## |################## +0.5|############### |############ +1.0|############### |#### +1.5|##### |## +2.0|### |##### +2.5|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%