weatherless...................86.83829% offense.......................45.12158% balance.......................33.30872% stall.........................12.99935% hail..........................12.53602% voltturn...................... 8.32375% semistall..................... 6.41490% hyperoffense.................. 2.15544% trickroom..................... 1.13826% sand.......................... 0.47105% monotype...................... 0.42819% dragmag....................... 0.27876% monobug....................... 0.21380% choice........................ 0.13898% sun........................... 0.13623% sunoffense.................... 0.08538% monodark...................... 0.05709% trickhail..................... 0.03590% monofighting.................. 0.03271% monofire...................... 0.02974% monofairy..................... 0.02784% gravity....................... 0.02502% monodragon.................... 0.02186% monoflying.................... 0.02022% rain.......................... 0.01842% hailoffense................... 0.01756% tailwind...................... 0.01543% rainoffense................... 0.00993% monoground.................... 0.00841% hailstall..................... 0.00781% monoice....................... 0.00413% monoelectric.................. 0.00399% monorock...................... 0.00350% monowater..................... 0.00203% monosteel..................... 0.00199% monograss..................... 0.00077% monopsychic................... 0.00018% sandstall..................... 0.00005% tricksand..................... 0.00000% sandoffense................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.336) -2.0| | -1.5|# |# -1.0|## |########## -0.5|####### |############################## 0.0|#################### |######### +0.5|############# |######## +1.0|##### |## +1.5|#### |## +2.0|#### |## +2.5|###### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%