sand..........................56.56703% offense.......................45.68040% weatherless...................43.03906% balance.......................29.68270% hyperoffense.................. 9.63035% semistall..................... 9.09562% stall......................... 5.91092% sandoffense................... 3.87749% sandstall..................... 3.55563% batonpass..................... 3.26106% dragmag....................... 2.88761% choice........................ 1.04351% sun........................... 0.47912% multiweather.................. 0.29037% rain.......................... 0.20516% sunoffense.................... 0.18065% rainoffense................... 0.13373% monotype...................... 0.10082% monowater..................... 0.06691% mononormal.................... 0.02781% trapper....................... 0.01173% voltturn...................... 0.01072% monoground.................... 0.00386% monofighting.................. 0.00093% monopsychic................... 0.00072% monofire...................... 0.00027% monograss..................... 0.00024% monoflying.................... 0.00007% monosteel..................... 0.00004% monoghost..................... 0.00002% monodark...................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.028) | -1.5|### |########## -1.0|################# |################ -0.5|############################## |######################### 0.0|##################### |############### +0.5|############## |############### +1.0|########### |######## +1.5|######## |###### +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%