sand..........................55.06289% weatherless...................39.04105% offense.......................38.28699% hyperoffense..................35.71770% sandoffense...................18.84276% balance.......................15.72849% semistall..................... 5.48117% rain.......................... 4.93284% stall......................... 4.78566% dragmag....................... 4.47458% sandstall..................... 3.25492% rainoffense................... 2.60515% voltturn...................... 1.78445% choice........................ 1.29570% hail.......................... 1.18440% multiweather.................. 0.30076% gravity....................... 0.24249% monotype...................... 0.22686% monofighting.................. 0.19811% trickroom..................... 0.16066% hailstall..................... 0.14155% sun........................... 0.07958% hailoffense................... 0.05470% sunoffense.................... 0.03846% tricksand..................... 0.02675% monobug....................... 0.01379% monodark...................... 0.00616% monoice....................... 0.00239% monorock...................... 0.00211% monoghost..................... 0.00177% monowater..................... 0.00154% trickhail..................... 0.00109% mononormal.................... 0.00068% monofire...................... 0.00019% monoflying.................... 0.00006% monosteel..................... 0.00005% monograss..................... 0.00005% monopsychic................... 0.00002% monoelectric.................. 0.00001% monopoison.................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.482) -2.0|###### |########### -1.5|#################### |############################# -1.0|############################## |########################## -0.5|###################### |############## 0.0|############ |########## +0.5|###### |####### +1.0|######## |###### +1.5|#### |## +2.0|## |# +2.5|##### more negative = more offensive, more positive = more stall one # = 0.45%