sand..........................64.55085% offense.......................34.83190% weatherless...................31.39469% hyperoffense..................31.22273% sandoffense...................21.28779% balance.......................15.73063% stall......................... 9.38647% semistall..................... 8.82826% sandstall..................... 7.81088% dragmag....................... 6.43651% rain.......................... 3.29049% voltturn...................... 1.98972% choice........................ 1.54373% rainoffense................... 1.16840% hail.......................... 0.74482% hailstall..................... 0.28705% sun........................... 0.12419% sunoffense.................... 0.11817% multiweather.................. 0.10503% gravity....................... 0.07420% trickroom..................... 0.01321% monotype...................... 0.01184% monofighting.................. 0.00737% monobug....................... 0.00200% tricksand..................... 0.00129% monorock...................... 0.00090% monoghost..................... 0.00063% monodark...................... 0.00042% monoice....................... 0.00028% monowater..................... 0.00020% trickhail..................... 0.00007% mononormal.................... 0.00002% monofire...................... 0.00001% hailoffense................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.259) -2.0|##### |######## -1.5|############# |##################### -1.0|#################### |############################## -0.5|############ |######## 0.0|###### |####### +0.5|#### |##### +1.0|############### |####### +1.5|#### |## +2.0|### |#### +2.5|######## more negative = more offensive, more positive = more stall one # = 0.55%