weatherless...................48.83439% balance.......................34.72735% offense.......................32.51143% sand..........................24.41552% hyperoffense..................20.64957% rain..........................20.04348% semistall..................... 7.85940% sun........................... 5.07553% stall......................... 4.25224% dragmag....................... 3.93312% voltturn...................... 3.48344% monotype...................... 2.21775% hail.......................... 2.07409% choice........................ 1.79191% sandstall..................... 1.41544% rainoffense................... 0.88605% sandoffense................... 0.81226% rainstall..................... 0.64038% sunstall...................... 0.55083% monowater..................... 0.53268% hailoffense................... 0.52130% trickroom..................... 0.49646% sunoffense.................... 0.36008% monodragon.................... 0.32231% multiweather.................. 0.29889% monoflying.................... 0.17381% monoelectric.................. 0.13942% monoground.................... 0.12009% hailstall..................... 0.11900% monofighting.................. 0.11354% monoghost..................... 0.10950% monoice....................... 0.10675% monopsychic................... 0.10617% monorock...................... 0.10344% monodark...................... 0.09542% tailwind...................... 0.09507% monobug....................... 0.08699% monograss..................... 0.06776% monosteel..................... 0.06678% mononormal.................... 0.06677% monofire...................... 0.05422% allweather.................... 0.04774% tricksand..................... 0.03448% monopoison.................... 0.03273% gravity....................... 0.01274% trickrain..................... 0.00222% trapper....................... 0.00190% monofairy..................... 0.00189% tricksun...................... 0.00082% Stalliness (mean: -0.093) -2.0|###### |########### -1.5|############ |################## -1.0|################### |#################### -0.5|#################### |######################## 0.0|############################## |######################## +0.5|######################## |####################### +1.0|############## |########### +1.5|##### |#### +2.0|## |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%