weatherless...................76.69095% balance.......................35.62017% offense.......................32.82147% sand..........................19.90936% hyperoffense..................14.23590% semistall.....................11.38005% stall......................... 5.94242% sun........................... 5.71593% voltturn...................... 5.35399% multiweather.................. 3.69431% rain.......................... 1.36227% sandoffense................... 1.33314% sandstall..................... 0.91063% monotype...................... 0.79468% dragmag....................... 0.51322% mononormal.................... 0.37998% choice........................ 0.23088% trickroom..................... 0.20469% monodragon.................... 0.17942% sunoffense.................... 0.09552% monograss..................... 0.05144% monobug....................... 0.05017% monowater..................... 0.05008% sunstall...................... 0.04600% monofighting.................. 0.01929% rainoffense................... 0.01825% hail.......................... 0.01581% monoghost..................... 0.01133% monoground.................... 0.01071% monopsychic................... 0.01043% monosteel..................... 0.01037% tailwind...................... 0.01014% monofairy..................... 0.00975% monoflying.................... 0.00562% trickhail..................... 0.00543% monodark...................... 0.00505% rainstall..................... 0.00180% tricksand..................... 0.00110% monofire...................... 0.00050% monoelectric.................. 0.00045% monoice....................... 0.00018% hailoffense................... 0.00016% monorock...................... 0.00006% monopoison.................... 0.00001% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.074) | -2.0|# |#### -1.5|##### |############# -1.0|################### |############# -0.5|################### |######################## 0.0|###################### |############################## +0.5|#################### |############## +1.0|############## |########### +1.5|####### |###### +2.0|## |## +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.43%