weatherless...................92.80307% offense.......................42.11776% hyperoffense..................38.48095% balance.......................15.74221% monotype......................10.20782% batonpass..................... 9.79713% sun........................... 3.68135% rain.......................... 3.28303% monoghost..................... 2.50619% monobug....................... 2.38743% semistall..................... 2.30579% monopsychic................... 2.27857% voltturn...................... 1.88026% dragmag....................... 1.84810% monoelectric.................. 1.48936% mononormal.................... 1.39535% stall......................... 1.35329% multiweather.................. 1.11084% sunoffense.................... 1.04404% monoflying.................... 0.92776% trapper....................... 0.85849% sand.......................... 0.81395% rainoffense................... 0.80901% choice........................ 0.80406% hail.......................... 0.54676% monodragon.................... 0.54429% monodark...................... 0.52202% monorock...................... 0.47006% monowater..................... 0.32657% monopoison.................... 0.27214% monosteel..................... 0.25482% monoground.................... 0.18555% monofighting.................. 0.17566% monofairy..................... 0.16823% sandoffense................... 0.15586% monofire...................... 0.15339% trickroom..................... 0.14349% monoice....................... 0.12370% monograss..................... 0.11381% sandstall..................... 0.11381% hailoffense................... 0.09896% fear.......................... 0.02721% tailwind...................... 0.01979% rainstall..................... 0.00495% sunstall...................... 0.00247% Stalliness (mean: -0.737) |# -3.0|# |### -2.0|########### |##################### -1.0|############################## |############################## 0.0|##################### |######### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.75%