weatherless...................69.42590% offense.......................50.79270% hyperoffense..................23.68649% balance.......................21.05693% sun...........................18.08016% rain..........................14.16167% monotype...................... 7.59191% multiweather.................. 7.55617% batonpass..................... 7.28013% sand.......................... 3.82914% semistall..................... 2.78881% sunoffense.................... 2.53000% hail.......................... 2.20896% stall......................... 1.67507% mononormal.................... 1.60231% rainoffense................... 1.46860% voltturn...................... 0.96630% monoflying.................... 0.87631% choice........................ 0.63027% monobug....................... 0.60665% monopsychic................... 0.58112% monoghost..................... 0.57155% monowater..................... 0.56038% sandoffense................... 0.49528% monosteel..................... 0.46751% monodark...................... 0.45985% monograss..................... 0.45762% monodragon.................... 0.45571% monofighting.................. 0.43050% dragmag....................... 0.37624% monofire...................... 0.36890% monorock...................... 0.33859% monoelectric.................. 0.30380% monofairy..................... 0.26487% monopoison.................... 0.24668% monoground.................... 0.22530% monoice....................... 0.22498% hailoffense................... 0.22339% tailwind...................... 0.14233% trickroom..................... 0.11744% trapper....................... 0.11552% sandstall..................... 0.08648% rainstall..................... 0.05425% sunstall...................... 0.04468% gravity....................... 0.04244% tricksun...................... 0.02808% tricksand..................... 0.00702% trickrain..................... 0.00638% hailstall..................... 0.00638% swagplay...................... 0.00606% trickhail..................... 0.00606% allweather.................... 0.00319% fear.......................... 0.00128% Stalliness (mean: -0.443) -3.0| |# -2.0|### |########### -1.0|######################### |############################## 0.0|##################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%