weatherless...................49.25691% offense.......................38.21240% sun...........................35.82684% hyperoffense..................28.73014% balance.......................24.03032% rain..........................23.54172% multiweather..................13.03397% sunoffense.................... 5.93562% semistall..................... 4.84477% batonpass..................... 4.77860% stall......................... 4.18238% rainoffense................... 3.78035% sand.......................... 3.29690% monotype...................... 2.50630% hail.......................... 1.46449% choice........................ 0.88054% mononormal.................... 0.61182% sandstall..................... 0.46532% monoflying.................... 0.42342% voltturn...................... 0.41655% gravity....................... 0.28558% monoghost..................... 0.26718% sunstall...................... 0.26009% monopoison.................... 0.25840% rainstall..................... 0.22931% monofighting.................. 0.21001% trickroom..................... 0.20743% tailwind...................... 0.20126% monowater..................... 0.19636% tricksun...................... 0.19231% sandoffense................... 0.18983% monopsychic................... 0.18627% monobug....................... 0.17470% hailoffense................... 0.13937% monodragon.................... 0.12327% monodark...................... 0.11317% dragmag....................... 0.07855% trapper....................... 0.06708% monosteel..................... 0.06480% monoice....................... 0.06057% monofire...................... 0.04372% monofairy..................... 0.04337% monograss..................... 0.03830% monoelectric.................. 0.02019% monoground.................... 0.01950% monorock...................... 0.01617% hailstall..................... 0.00195% trickrain..................... 0.00121% tricksand..................... 0.00015% swagplay...................... 0.00001% fear.......................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.342) -3.0| |## -2.0|##### |################## -1.0|############################## |########################### 0.0|##################### |################### +1.0|########## |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%