sun...........................42.71507% weatherless...................40.36356% hyperoffense..................29.45624% balance.......................27.50050% offense.......................25.77221% rain..........................21.96337% multiweather..................10.17635% semistall..................... 9.05837% stall......................... 8.21268% sunoffense.................... 7.52329% sand.......................... 4.98992% rainoffense................... 4.29386% batonpass..................... 2.59604% monotype...................... 1.93123% sandstall..................... 1.27804% mononormal.................... 0.71050% hail.......................... 0.62783% sunstall...................... 0.62749% monoflying.................... 0.60830% trickroom..................... 0.54611% tricksun...................... 0.54419% rainstall..................... 0.54412% choice........................ 0.53350% gravity....................... 0.46407% monoghost..................... 0.41904% monofighting.................. 0.41344% voltturn...................... 0.21996% sandoffense................... 0.21176% trapper....................... 0.14151% monowater..................... 0.09594% monopsychic................... 0.07643% tailwind...................... 0.05464% dragmag....................... 0.03745% hailoffense................... 0.03607% monodark...................... 0.03045% monodragon.................... 0.01821% monobug....................... 0.01751% monoice....................... 0.00967% monofire...................... 0.00896% monosteel..................... 0.00700% monograss..................... 0.00458% monofairy..................... 0.00338% monoground.................... 0.00244% monopoison.................... 0.00222% monoelectric.................. 0.00170% monorock...................... 0.00090% hailstall..................... 0.00013% trickrain..................... 0.00002% tricksand..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.095) -3.0| |### -2.0|##### |#################### -1.0|############################## |################ 0.0|##################### |####################### +1.0|################### |####### +2.0|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.64%