weatherless...................47.36675% sun...........................46.56494% balance.......................34.06377% offense.......................31.50994% semistall.....................17.06119% hyperoffense..................12.63444% sunoffense.................... 5.96917% sand.......................... 5.43260% stall......................... 4.73067% sunstall...................... 2.73912% rain.......................... 1.80217% multiweather.................. 1.38385% voltturn...................... 1.09750% trickroom..................... 0.44705% hail.......................... 0.21956% rainoffense................... 0.12176% monotype...................... 0.10626% sandoffense................... 0.08967% sandstall..................... 0.06924% monodragon.................... 0.02796% monobug....................... 0.01927% monoground.................... 0.01272% monoghost..................... 0.01212% monosteel..................... 0.01034% monopsychic................... 0.00704% monorock...................... 0.00677% monoflying.................... 0.00549% monowater..................... 0.00535% monofire...................... 0.00432% mononormal.................... 0.00252% monofairy..................... 0.00223% monodark...................... 0.00067% hailoffense................... 0.00035% monofighting.................. 0.00010% monoelectric.................. 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% choice........................ 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.183) -2.0| |## -1.5|### |################### -1.0|######### |############## -0.5|############### |############################## 0.0|##################### |####################### +0.5|################# |##################### +1.0|######### |##################### +1.5|############# |##### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%