offense.......................47.05954% weatherless...................44.35179% sun...........................39.69929% hyperoffense..................24.46101% rain..........................24.21653% balance.......................21.20703% multiweather..................13.05543% sunoffense.................... 7.41311% sand.......................... 3.96457% semistall..................... 3.91660% stall......................... 3.35582% rainoffense................... 2.75014% monotype...................... 2.28434% hail.......................... 0.96188% dragmag....................... 0.85470% sunstall...................... 0.65240% voltturn...................... 0.52532% sandoffense................... 0.38282% rainstall..................... 0.28603% trickroom..................... 0.22811% monosteel..................... 0.22633% monowater..................... 0.21384% hailoffense................... 0.20962% sandstall..................... 0.20953% monopsychic................... 0.19064% monodragon.................... 0.18817% mononormal.................... 0.17807% monofighting.................. 0.16918% monofire...................... 0.16736% monobug....................... 0.15538% monoghost..................... 0.14930% monodark...................... 0.13985% monoelectric.................. 0.13551% choice........................ 0.12539% trickrain..................... 0.12524% monopoison.................... 0.12478% monofairy..................... 0.12353% monoflying.................... 0.12073% monograss..................... 0.11013% tailwind...................... 0.09590% monoground.................... 0.07491% tricksun...................... 0.06290% monorock...................... 0.05985% monoice....................... 0.04745% allweather.................... 0.01143% hailstall..................... 0.00590% trapper....................... 0.00293% tricksand..................... 0.00292% gravity....................... 0.00164% Stalliness (mean: -0.356) |# -2.0|## |###### -1.5|############ |##################### -1.0|############################# |############################ -0.5|############################## |######################## 0.0|####################### |############### +0.5|########### |######### +1.0|##### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%