sun...........................55.11990% offense.......................39.48308% weatherless...................32.04881% rain..........................27.38103% hyperoffense..................24.00991% balance.......................22.00397% multiweather..................16.28909% sunoffense....................10.93521% stall......................... 7.90339% semistall..................... 6.59964% rainoffense................... 2.92308% sand.......................... 1.71363% dragmag....................... 1.38214% sunstall...................... 1.06697% rainstall..................... 0.73942% sandstall..................... 0.62424% trickroom..................... 0.45277% monotype...................... 0.26138% voltturn...................... 0.23449% trickrain..................... 0.22908% tricksun...................... 0.15257% choice........................ 0.14305% hail.......................... 0.09665% monosteel..................... 0.04753% monodragon.................... 0.04261% monorock...................... 0.03911% monobug....................... 0.03763% sandoffense................... 0.03574% monowater..................... 0.03507% monofighting.................. 0.02341% monoghost..................... 0.01845% monofire...................... 0.01710% monograss..................... 0.01269% monoelectric.................. 0.00991% mononormal.................... 0.00889% monofairy..................... 0.00517% monoground.................... 0.00460% hailoffense................... 0.00435% monodark...................... 0.00402% monoice....................... 0.00397% tailwind...................... 0.00299% monopoison.................... 0.00298% monopsychic................... 0.00278% monoflying.................... 0.00205% allweather.................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.155) | -2.0|# |####### -1.5|############# |####################### -1.0|######################### |############################## -0.5|########################### |###################### 0.0|############## |################# +0.5|############ |############# +1.0|###### |########## +1.5|##### |### +2.0|# |## +2.5|### |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.41%