sun...........................58.17867% offense.......................31.82043% weatherless...................29.74662% balance.......................23.89225% rain..........................22.30085% hyperoffense..................17.87183% stall.........................15.41970% multiweather..................12.56747% sunoffense....................11.44621% semistall.....................10.99578% sand.......................... 2.43114% rainoffense................... 2.25177% sunstall...................... 1.60669% sandstall..................... 1.58300% rainstall..................... 1.41106% dragmag....................... 1.24509% trickroom..................... 0.10080% trickrain..................... 0.08973% voltturn...................... 0.04300% tricksun...................... 0.03900% hail.......................... 0.02121% monotype...................... 0.01701% monosteel..................... 0.00812% monowater..................... 0.00336% sandoffense................... 0.00313% monodragon.................... 0.00303% monofighting.................. 0.00127% choice........................ 0.00115% monoghost..................... 0.00064% monofire...................... 0.00051% monofairy..................... 0.00037% mononormal.................... 0.00032% monoelectric.................. 0.00031% monorock...................... 0.00006% monodark...................... 0.00005% monoflying.................... 0.00005% monoground.................... 0.00004% monobug....................... 0.00002% hailoffense................... 0.00001% monopoison.................... 0.00001% tailwind...................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.257) | -2.0| |### -1.5|######## |############### -1.0|#################### |############################## -0.5|############### |############## 0.0|########## |############### +0.5|############ |################ +1.0|###### |################ +1.5|###### |### +2.0|# |# +2.5|#### |########## +3.0|######## more negative = more offensive, more positive = more stall one # = 0.45%