weatherless...................94.85690% offense.......................42.45750% hyperoffense..................29.15651% balance.......................20.32003% monotype...................... 7.42185% semistall..................... 4.41856% stall......................... 3.64741% sand.......................... 2.00234% hail.......................... 1.98213% monosteel..................... 1.22949% monowater..................... 0.89754% sun........................... 0.82158% monodragon.................... 0.80115% monoelectric.................. 0.77051% monofighting.................. 0.74774% monoflying.................... 0.68880% monobug....................... 0.68539% mononormal.................... 0.68433% monoghost..................... 0.60496% monopsychic................... 0.52367% monorock...................... 0.51346% monofairy..................... 0.51282% monograss..................... 0.49090% rain.......................... 0.43537% monoice....................... 0.40153% monodark...................... 0.40026% monofire...................... 0.38813% monopoison.................... 0.36642% monoground.................... 0.35536% hailoffense................... 0.25598% sunoffense.................... 0.22087% sandoffense................... 0.21087% rainoffense................... 0.11618% multiweather.................. 0.08405% sandstall..................... 0.07746% hailstall..................... 0.06150% dragmag....................... 0.03256% rainstall..................... 0.02000% batonpass..................... 0.00575% sunstall...................... 0.00532% trickroom..................... 0.00170% voltturn...................... 0.00128% swagplay...................... 0.00064% tailwind...................... 0.00021% Stalliness (mean: -0.421) |# -2.0|##### |################### -1.0|############################## |############################# 0.0|##################### |############## +1.0|####### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%