weatherless...................94.37167% offense.......................48.92970% hyperoffense..................25.29461% balance.......................22.46971% sand.......................... 5.17481% semistall..................... 2.18768% monotype...................... 1.46386% stall......................... 1.11829% monodragon.................... 0.40232% hail.......................... 0.31320% mononormal.................... 0.25974% monowater..................... 0.20731% monoghost..................... 0.18341% monosteel..................... 0.15468% sun........................... 0.14373% monofighting.................. 0.14169% sandoffense................... 0.13977% monofairy..................... 0.11705% monoflying.................... 0.10124% sandstall..................... 0.07433% monopsychic................... 0.06115% monobug....................... 0.06092% monofire...................... 0.05440% monodark...................... 0.04700% dragmag....................... 0.04526% multiweather.................. 0.04514% rain.......................... 0.04272% monorock...................... 0.04112% monoelectric.................. 0.04065% monograss..................... 0.03998% hailoffense................... 0.03400% monoground.................... 0.03163% monoice....................... 0.03027% monopoison.................... 0.01552% sunoffense.................... 0.01182% rainoffense................... 0.00459% trickroom..................... 0.00012% swagplay...................... 0.00006% rainstall..................... 0.00005% hailstall..................... 0.00004% sunstall...................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.461) | -2.0|## |############### -1.0|############################## |############################## 0.0|######################### |############### +1.0|### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%