weatherless...................69.72188% offense.......................46.30127% balance.......................31.75288% semistall.....................12.97635% hail..........................10.97133% rain.......................... 9.07422% sand.......................... 7.88829% hyperoffense.................. 6.73532% sun........................... 4.89743% multiweather.................. 2.55316% stall......................... 2.23418% tailwind...................... 1.72868% monotype...................... 1.36205% sandoffense................... 0.90621% monofairy..................... 0.42741% monopsychic................... 0.32324% monowater..................... 0.31686% rainoffense................... 0.27127% sunoffense.................... 0.26410% rainstall..................... 0.25531% trickroom..................... 0.16863% choice........................ 0.10459% monodragon.................... 0.09041% monofire...................... 0.08847% monopoison.................... 0.04512% sunstall...................... 0.03588% monoground.................... 0.02211% monograss..................... 0.01608% sandstall..................... 0.01453% tricksand..................... 0.01147% monodark...................... 0.01078% monoice....................... 0.00895% mononormal.................... 0.00839% monorock...................... 0.00776% monobug....................... 0.00211% monoflying.................... 0.00170% batonpass..................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.009) -2.0| | -1.5|#### |####### -1.0|######## |#################### -0.5|##################### |############################## 0.0|#################### |################### +0.5|################# |##### +1.0|############### |############ +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%