weatherless...................58.28711% balance.......................36.05023% offense.......................35.74473% rain..........................28.06682% voltturn......................17.34246% hyperoffense..................17.06909% sun...........................16.22968% semistall..................... 6.62695% multiweather.................. 5.19490% stall......................... 4.50899% rainoffense................... 4.10408% trickroom..................... 2.32170% monotype...................... 1.81156% sunoffense.................... 1.63196% hail.......................... 1.35185% sand.......................... 1.32128% choice........................ 1.04077% monoflying.................... 0.63534% rainstall..................... 0.30526% tailwind...................... 0.25403% monoelectric.................. 0.18965% sunstall...................... 0.18873% tricksun...................... 0.14146% monoice....................... 0.12828% monowater..................... 0.12362% monodragon.................... 0.12137% monosteel..................... 0.11324% monofighting.................. 0.10892% sandstall..................... 0.10249% monoghost..................... 0.09497% monopsychic................... 0.09026% monofairy..................... 0.08396% trickrain..................... 0.08190% mononormal.................... 0.08083% monograss..................... 0.07550% monobug....................... 0.06798% hailoffense................... 0.06028% sandoffense................... 0.04846% monodark...................... 0.04131% monofire...................... 0.04047% monopoison.................... 0.03858% monoground.................... 0.03450% monorock...................... 0.03344% tricksand..................... 0.01361% dragmag....................... 0.01012% gravity....................... 0.00651% hailstall..................... 0.00481% Stalliness (mean: -0.079) |### -2.0|####### |###### -1.5|######### |############ -1.0|################ |###################### -0.5|########################## |######################## 0.0|############################## |######################### +0.5|######################## |###################### +1.0|################ |######### +1.5|### |## +2.0|##### |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.37%