weatherless...................57.13145% balance.......................43.43167% rain..........................30.94487% voltturn......................25.79221% offense.......................21.68120% hyperoffense..................17.38514% sun...........................15.54581% semistall.....................11.17751% stall......................... 6.32447% multiweather.................. 5.94696% rainoffense................... 5.33795% trickroom..................... 5.05545% monotype...................... 2.42310% monoflying.................... 2.13401% hail.......................... 1.55729% sunoffense.................... 1.21189% sand.......................... 0.83166% choice........................ 0.71065% sandstall..................... 0.42279% tricksun...................... 0.39429% rainstall..................... 0.28512% sunstall...................... 0.23562% monoghost..................... 0.09614% monoice....................... 0.09200% monoground.................... 0.04027% trickrain..................... 0.03460% gravity....................... 0.03282% monodragon.................... 0.02713% monodark...................... 0.02228% monograss..................... 0.02150% tailwind...................... 0.02137% hailoffense................... 0.01457% monowater..................... 0.00901% hailstall..................... 0.00269% monoelectric.................. 0.00132% monopsychic................... 0.00083% monopoison.................... 0.00079% monofire...................... 0.00010% monofighting.................. 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.128) |##### -2.0|###### |##### -1.5|########### |############ -1.0|######## |############ -0.5|################ |######## 0.0|######################## |#################### +0.5|######################### |############################## +1.0|####################### |############# +1.5|##### |# +2.0|######## |## +2.5| |## more negative = more offensive, more positive = more stall one # = 0.42%