weatherless...................79.14009% offense.......................48.48041% hyperoffense..................23.75678% balance.......................22.09958% rain.......................... 9.30810% monotype...................... 8.84501% batonpass..................... 6.54134% sand.......................... 5.38971% sun........................... 4.63311% hail.......................... 3.62139% semistall..................... 3.20387% stall......................... 2.45936% rainoffense................... 1.94640% multiweather.................. 1.93791% voltturn...................... 1.42475% monosteel..................... 1.17252% choice........................ 1.11276% monobug....................... 1.07888% monopsychic................... 1.04800% monofighting.................. 0.96875% mononormal.................... 0.86313% monofairy..................... 0.78808% monowater..................... 0.77998% sandoffense................... 0.71922% monoflying.................... 0.70023% monoghost..................... 0.68674% monodragon.................... 0.58871% monoice....................... 0.58281% sunoffense.................... 0.55723% monofire...................... 0.50426% monoelectric.................. 0.49277% hailoffense................... 0.48168% trickroom..................... 0.43641% monograss..................... 0.40213% monorock...................... 0.39444% monodark...................... 0.38874% monopoison.................... 0.31709% monoground.................... 0.30420% sandstall..................... 0.29251% trapper....................... 0.26742% dragmag....................... 0.15100% rainstall..................... 0.10823% tailwind...................... 0.06356% sunstall...................... 0.03927% allweather.................... 0.03787% hailstall..................... 0.02968% trickrain..................... 0.02348% tricksun...................... 0.01949% tricksand..................... 0.01059% swagplay...................... 0.00720% trickhail..................... 0.00510% gravity....................... 0.00460% Stalliness (mean: -0.403) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |############# +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%