weatherless...................77.30099% offense.......................48.25056% hyperoffense..................24.03544% balance.......................21.93851% rain..........................10.97110% monotype...................... 7.34877% batonpass..................... 5.97359% sand.......................... 5.45274% sun........................... 5.13640% hail.......................... 3.44959% semistall..................... 3.24906% stall......................... 2.52643% rainoffense................... 2.47515% multiweather.................. 2.17930% voltturn...................... 1.53711% choice........................ 1.17173% monosteel..................... 0.96960% monobug....................... 0.83708% monopsychic................... 0.79156% mononormal.................... 0.74666% monofighting.................. 0.71660% sandoffense................... 0.69943% monofairy..................... 0.69229% monowater..................... 0.67393% sunoffense.................... 0.62120% monoghost..................... 0.58885% monoflying.................... 0.58009% monodragon.................... 0.52135% monoice....................... 0.49868% trickroom..................... 0.48519% hailoffense................... 0.45885% monofire...................... 0.42130% monoelectric.................. 0.39504% monograss..................... 0.31603% sandstall..................... 0.30911% monodark...................... 0.29283% monorock...................... 0.28664% monopoison.................... 0.24459% trapper....................... 0.24451% monoground.................... 0.24388% dragmag....................... 0.15279% rainstall..................... 0.13497% tailwind...................... 0.06240% sunstall...................... 0.04233% allweather.................... 0.03005% trickrain..................... 0.02730% hailstall..................... 0.02470% tricksun...................... 0.02208% tricksand..................... 0.01170% swagplay...................... 0.00806% gravity....................... 0.00615% trickhail..................... 0.00551% Stalliness (mean: -0.399) -3.0| |# -2.0|### |############ -1.0|########################## |############################## 0.0|####################### |############# +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%