weatherless...................63.51186% offense.......................42.65238% hyperoffense..................27.00071% rain..........................24.47418% balance.......................23.28156% sun........................... 9.61999% rainoffense................... 6.67261% sand.......................... 4.95509% multiweather.................. 4.51979% semistall..................... 3.82900% stall......................... 3.23635% batonpass..................... 3.04588% monotype...................... 2.82585% hail.......................... 1.99329% voltturn...................... 1.68132% choice........................ 1.43348% sunoffense.................... 1.02693% trickroom..................... 0.77267% sandoffense................... 0.51482% monofairy..................... 0.42569% monosteel..................... 0.42519% rainstall..................... 0.39010% monowater..................... 0.34796% mononormal.................... 0.32629% sandstall..................... 0.30415% hailoffense................... 0.29215% monodragon.................... 0.27258% monoflying.................... 0.27166% monopsychic................... 0.22767% monoice....................... 0.18749% monofire...................... 0.18199% monobug....................... 0.17719% monoghost..................... 0.17186% trickrain..................... 0.14790% monoelectric.................. 0.14270% trapper....................... 0.14027% monofighting.................. 0.11837% sunstall...................... 0.10773% dragmag....................... 0.09863% monorock...................... 0.08029% monoground.................... 0.07285% monopoison.................... 0.04955% monograss..................... 0.04741% monodark...................... 0.04184% tricksun...................... 0.03104% tailwind...................... 0.02748% gravity....................... 0.01758% swagplay...................... 0.01434% tricksand..................... 0.01202% hailstall..................... 0.01171% allweather.................... 0.00873% trickhail..................... 0.00852% Stalliness (mean: -0.374) -3.0| | -2.0|## |################ -1.0|############################## |########################## 0.0|################### |############### +1.0|####### |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.82%