weatherless...................50.94313% rain..........................36.10789% offense.......................34.33344% balance.......................27.88186% hyperoffense..................27.47105% sun...........................14.47208% rainoffense...................11.34167% multiweather.................. 6.33787% semistall..................... 5.61169% stall......................... 4.70196% sand.......................... 4.24952% batonpass..................... 2.28690% sunoffense.................... 1.36317% rainstall..................... 1.25939% monotype...................... 0.97598% choice........................ 0.84386% voltturn...................... 0.81332% trickroom..................... 0.61985% hail.......................... 0.61362% sandstall..................... 0.59604% sandoffense................... 0.27389% trickrain..................... 0.22285% monopsychic................... 0.18832% monoflying.................... 0.18403% hailoffense................... 0.14154% monosteel..................... 0.13431% monofairy..................... 0.13277% monowater..................... 0.11056% monoice....................... 0.09481% monodragon.................... 0.09022% mononormal.................... 0.07207% monoghost..................... 0.05994% monofighting.................. 0.04296% monoground.................... 0.04001% monobug....................... 0.03845% sunstall...................... 0.03749% monofire...................... 0.03613% monoelectric.................. 0.03510% trapper....................... 0.02933% dragmag....................... 0.02832% swagplay...................... 0.02480% monodark...................... 0.01616% allweather.................... 0.01578% monograss..................... 0.01490% monopoison.................... 0.01343% tricksun...................... 0.01161% hailstall..................... 0.00682% tailwind...................... 0.00411% gravity....................... 0.00355% trickhail..................... 0.00350% monorock...................... 0.00299% tricksand..................... 0.00031% Stalliness (mean: -0.266) -3.0| | -2.0|### |################## -1.0|############################## |################### 0.0|################ |#################### +1.0|########### |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%