weatherless...................83.56260% balance.......................41.10698% offense.......................32.18967% semistall.....................13.45507% rain.......................... 9.20681% hyperoffense.................. 6.99862% stall......................... 6.24966% sun........................... 5.06644% monotype...................... 4.73737% batonpass..................... 3.18192% voltturn...................... 2.99851% hail.......................... 1.85485% sand.......................... 1.60760% multiweather.................. 1.28482% choice........................ 0.93597% monodragon.................... 0.58981% monoghost..................... 0.56643% mononormal.................... 0.51339% dragmag....................... 0.51249% monobug....................... 0.51249% monosteel..................... 0.51249% monoelectric.................. 0.46394% monopsychic................... 0.42078% monorock...................... 0.40639% monowater..................... 0.33267% monopoison.................... 0.28591% monoflying.................... 0.28502% rainoffense................... 0.28142% monofairy..................... 0.24635% trapper....................... 0.22208% monoground.................... 0.21578% rainstall..................... 0.21399% sunoffense.................... 0.21039% monofighting.................. 0.19241% monoice....................... 0.18522% monofire...................... 0.18432% trickroom..................... 0.16993% monodark...................... 0.15914% monograss..................... 0.15644% sandstall..................... 0.13037% sunstall...................... 0.12228% hailoffense................... 0.09351% hailstall..................... 0.09171% trickrain..................... 0.03956% sandoffense................... 0.02967% tricksun...................... 0.01798% tailwind...................... 0.00360% fear.......................... 0.00090% Stalliness (mean: 0.268) -2.0|# |### -1.0|########### |##################### 0.0|############################## |########################## +1.0|##################### |########### +2.0|#### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%