weatherless...................60.44572% offense.......................49.37759% balance.......................27.80584% rain..........................22.75960% sand..........................16.40786% hyperoffense..................14.04609% multiweather.................. 6.30022% semistall..................... 5.72545% sun........................... 5.32157% stall......................... 3.04503% rainoffense................... 2.37378% voltturn...................... 1.62132% hail.......................... 1.41674% sandoffense................... 0.73955% sandstall..................... 0.71281% sunoffense.................... 0.61241% trickroom..................... 0.54685% monotype...................... 0.50798% batonpass..................... 0.33255% rainstall..................... 0.13933% hailoffense................... 0.09939% trickrain..................... 0.09013% monopsychic................... 0.08822% monosteel..................... 0.07852% tricksun...................... 0.07241% dragmag....................... 0.06594% monowater..................... 0.06431% monoghost..................... 0.05174% mononormal.................... 0.04260% monobug....................... 0.03644% monodragon.................... 0.03327% tailwind...................... 0.02208% monodark...................... 0.02064% monoflying.................... 0.02004% monofire...................... 0.01871% monofairy..................... 0.01661% trickhail..................... 0.01561% monoice....................... 0.01518% monofighting.................. 0.00858% sunstall...................... 0.00786% monopoison.................... 0.00699% monoground.................... 0.00361% tricksand..................... 0.00317% monoelectric.................. 0.00305% gravity....................... 0.00300% trapper....................... 0.00111% monorock...................... 0.00002% hailstall..................... 0.00000% Stalliness (mean: -0.175) -2.0|# |## -1.5|####### |########### -1.0|##################### |############################ -0.5|############################## |########################## 0.0|####################### |################### +0.5|############### |########## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%