weatherless...................61.71122% offense.......................47.79265% balance.......................34.07087% rain..........................24.46998% sand..........................18.89207% hyperoffense.................. 8.50167% multiweather.................. 7.52107% semistall..................... 6.35294% stall......................... 3.28186% sun........................... 1.91549% rainoffense................... 1.40383% voltturn...................... 1.02493% sandstall..................... 0.77483% hail.......................... 0.56863% rainstall..................... 0.23635% sunoffense.................... 0.14958% monotype...................... 0.14793% trickroom..................... 0.12104% sandoffense................... 0.09478% monowater..................... 0.07048% batonpass..................... 0.03596% tricksun...................... 0.02795% monodragon.................... 0.02540% dragmag....................... 0.02152% hailoffense................... 0.02123% monoghost..................... 0.02032% monodark...................... 0.01663% sunstall...................... 0.00791% monoflying.................... 0.00526% monopsychic................... 0.00524% monofairy..................... 0.00430% trickrain..................... 0.00193% gravity....................... 0.00087% trickhail..................... 0.00057% tailwind...................... 0.00019% monoice....................... 0.00015% monosteel..................... 0.00008% monoground.................... 0.00006% monoelectric.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.040) -2.0| |# -1.5|### |###### -1.0|############## |########################## -0.5|############################## |######################### 0.0|####################### |####################### +0.5|################### |########### +1.0|############ |####### +1.5|#### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%