weatherless...................81.41938% hyperoffense..................45.91181% offense.......................40.44557% balance.......................12.17271% sand..........................10.26642% voltturn...................... 5.16766% sandoffense................... 4.38677% rain.......................... 3.62885% sun........................... 2.89389% hail.......................... 2.45751% batonpass..................... 1.86036% rainoffense................... 1.67662% sunoffense.................... 1.14837% monotype...................... 1.07947% stall......................... 0.80386% multiweather.................. 0.66605% semistall..................... 0.66605% monobug....................... 0.55122% hailoffense................... 0.25264% sandstall..................... 0.22967% monowater..................... 0.16077% trickroom..................... 0.13780% monoice....................... 0.09187% dragmag....................... 0.06890% monoflying.................... 0.06890% monofire...................... 0.06890% tailwind...................... 0.04593% monodark...................... 0.04593% monodragon.................... 0.04593% monopoison.................... 0.02297% monoground.................... 0.02297% Stalliness (mean: -0.819) |## -2.0|## |######### -1.5|############################## |######################## -1.0|########################## |###################### -0.5|############### |########### 0.0|############## |######## +0.5|##### |# +1.0|# | +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.58%